Built in the hobby.
Built for the hobby.
TopLoader was created from firsthand experience working inside a real card shop. Outdated workflows were slowing everything down at the buy desk.
The Problem
Most shops were running deals the same way they always had: scribbled notes, gut-feel pricing, and no real record of what happened after the customer left. When something went wrong, nobody could trace it back.
Spreadsheets helped a little. But they weren't built for a buy desk. Every deal was manual, every calculation was a chance for error, and there was no visibility into whether the shop was actually making good margins or just moving product.
How TopLoader Started
TopLoader was originally built for one shop. The goal: make deals faster, more consistent, and fully tracked from the moment a customer walks in to the moment they leave with a receipt in hand.
It worked. What started as an internal tool became something other shops kept asking about.
The Builder
Hi, I'm Gage.
I work at Box Buster Sports Cards and built TopLoader while actively working in real shop operations. Every feature comes from a real workflow problem, not from a product spec written by someone who's never run a buy desk.
I believe hobby businesses deserve software built for how they actually operate. Not generic business tools forced into a workflow they were never designed for.
Where It Is Today
TopLoader is live, running daily in a real shop, and actively improving based on real feedback. It handles deals, inventory, team management, and reporting. The shops using it every day are shaping what comes next.